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Move over Master Chief

Monday, October 06, 2008

Determined to shake of the Xbox console's heavily in-grained "boy's toy" image, Microsoft is releasing plenty of family-friendly games this Christmas, including new karaoke, trivia and digital camera-based novelties. It is also working on multiplayer online game shows with prizes in an effort to widen the audience for the Xbox 360 console, and will soon release an update that dramatically changes the machine's interface to make it more beginner-friendly and add cute and customisable player avatars.

But there's no bigger illustration of Microsoft's attempts to change the console's image than the choice of act at a major Xbox concert next week - The Pussycat Dolls. The event next Tuesday night on the northern boardwalk of the Sydney Opera House is the first in a series entitled Xbox Sounds, which will see music artists performing throughout the summer at iconic Australian locations. Tickets to each event will be free, offered through competitions and promotions in the lead-up to each performance.

“The Xbox Sounds series is going to be huge”, reckons Microsoft Australia's "Xboss" David McLean.  “We’ve lined up some brilliant artists to perform at the events. With the worlds of music and gaming becoming increasingly connected, Xbox is in an ideal position to work in partnership with Universal Music and Tourism Australia to secure some of our country’s most amazing landmarks as unforgettable backdrops for these events.” 

The Pussycat Dolls will also be hitting the promotional circuit to spruik the upcoming Xbox 360 karaoke game Lips, which is due in December. Lips can measure both your performance and vocal ability, with wireless motion-sensitive microphones so you can prance around the room like your favourite Pussycat Doll as you belt out a song.

For more details on how to win tickets to Xbox Sounds, visit www.xbox.com.


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Game Paradise

Video games are captivating more and more Australians every day. Award-winning veteran games journalist Jason Hill has chronicled the video game industry’s rise to mainstream entertainment force for over 15 years. Join Jason in exploring the latest news, issues and trends in interactive entertainment.