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Game On for the win

Wednesday, July 09, 2008

The success of the Game On exhibition at the Australian Centre for the Moving Image in Melbourne's Federation Square has exceeded all expectations, with over 100,000 people visiting during the past four months.

The exhibition, which closes on Sunday, features 125 playable games which let visitors play their way through the entire 40-year history of interactive entertainment.

Game On's original curator Conrad Bodman says the initial idea behind the exhibition was to present the creative process of games development in a public art gallery.

"We wanted to look at the history and culture and the future of video games and try to unlock that for the general public," says Mr Bodman, who is now head of exhibitions at ACMI.

One of the most popular attractions at Game On has been the treasure trove of original arcade machines from the late 1970s and early 80s, including Space Invaders, Galaga, Pac-Man and Donkey Kong, letting nostalgic long-time gamers play games from their youth on their original format.

ACMI Director Tony Sweeney says it well: "For many people, playing Space Invaders or Pac-Man in arcades, plugging in their first Atari, or buying a handheld game like Donkey Kong was as significant an experience as buying their first record or seeing Star Wars at the drive in."

Like many veteran gamers, Conrad Bodman has fond memories of playing arcade machines like Pong and Space Invaders as a teenager.

"I came to games in the late 70s as a lot of people did. From people from my generation there's a real nostalgia dimension to the show because people really feel warmth about this particular period. It's the gameplay, the arcades themselves, the sound.

"The thing that's notable (about Game On) is that all of the games are shown in their original format. They are all played on their original hardware and using the software that would have been used at the time."

Mr Bodman believes it is "absolutely fundamental" to the exhibition to let people play games rather than just see them, and on their original formats, despite the significant challenges involved in obtaining the machines and keeping them in working order.

"Using contemporary formats like (PC arcade emulation software) MAME is a good way of showing games when we have no other way, but we have to show games on their original formats because that's the way they were designed. It wouldn't be being true to the creators."

One of the benefits for the games industry of institutions like ACMI presenting games to the public in a high-profile exhibition like Game On is that it might help legitimise the cultural value of the interactive medium.

"When you place something in a museum or gallery context, it does have that effect," Mr Bodman says.

"But we're not creating any artifice here, there is a substantial history over the last 45 years and we're looking at a historical trajectory from the early 60s to the present day with some key technical and creative developments along the way."

Mr Bodman says games have been "little acknowledged" by museums and galleries in the past but are very important for institutions like ACMI.

"I really do feel that this kind of material will have to form the basis of major public collections in the future, otherwise we will lose a big proportion of our art history. There are many major institutions around the world who are beginning to think about this."

ACMI Director Tony Sweeney says that with the exponential growth in popularity of games over the last 35 years, they have become "a major cultural reference point in our society".

"(Games are) an integral part of today's kaleidoscopic whirlpool of pop culture capable of invoking misty-eyed nostalgia as well as feeding off and influencing other creative forms such as movies, music, television," he says.

ACMI Games Curator Helen Stuckey also stresses that games "are really important art".

"ACMI should celebrate them. I think they're going to be the most significant artform in the 21st century. They're still growing up, not just in terms of the technology but also the possibilities of the imagination."
 

Tomorrow Gamesmaster will be speaking at ACMI as part of the final week of Game On with Zero Punctuation star Ben "Yahtzee" Croshaw. Tickets for the free 6pm event "Yahtzee and Jason Hill in Conversation" will be available tomorrow at the ACMI Box Office from 10am.   


Reader comments (1)

CaptainAwesome Royalty CaptainAwesome ON 09 Jul 2008 12:29:00PM Ahh awesome - have fun with Yahtzee - Zero Punctuation is probably the only thing on the internet that's guaranteed to make me laugh out loud every time. I award him 11 Awesome Points.

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Game Paradise

Video games are captivating more and more Australians every day. Award-winning veteran games journalist Jason Hill has chronicled the video game industry’s rise to mainstream entertainment force for over 15 years. Join Jason in exploring the latest news, issues and trends in interactive entertainment.