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A brief history of video games

Wednesday, October 29, 2008

I recently put together a timeline of milestones in video gaming as part of a feature on "serious games" - games used for workplace training, education or political enlightenment. Upon starting the exercise, it became immediately apparent that once you get past significant early inclusions like Spacewar and Pong, it all starts to get a lot more contentious about what is significant and what is not. My timeline is below, and I'll be keen to hear suggestions on what other milestone releases or advances that you think deserve inclusion...
 

1961 - Spacewar, the world's first interactive computer game, is created for the Digital PDP-1 mainframe computer at the Massachusetts Institute of Technology (MIT).

1967 - Ralph Baer designs the "Brown Box" which can play simple video games on a standard television set (released as the Magnavox Odyssey in 1972).

1971 - Nolan Bushnell, founder of Atari, releases the first video arcade game, Computer Space.

1972 - Atari engineer Al Alcorn creates the simple tennis-style arcade game Pong, the first commercially successful video game.

1975 - Sears releases an Atari-built home Pong console.

1977 - Atari releases its first cartridge-based video game console, the Video Computer System (later called the Atari 2600).

1978 - Taito release Space Invaders, and the game's popularity causes a shortage of 100 Yen coins in Japan.

1980 - Activision, formed by disgruntled Atari programmers, becomes the world's first third-party video game publisher. Namco releases Pac-Man and Nintendo release the first Game & Watch units.

1982 - Game publisher Electronic Arts founded by Trip Hawkins.

1983 - The Commodore 64 is released, a very powerful home computer/gaming system for a low price. In Japan, Nintendo launch the Famicom (and Super Mario Bros) which is released two years later in the West as the Nintendo Entertainment System.

1985 - Russian programmer Alex Pajitnov develops Tetris.

1986 - Sega introduces its first home console, the Sega Master System.

1987 - Will Wright releases "software toy" SimCity.

1989 - Nintendo releases the handheld Game Boy console.

1991 - Strategy game Civilization released by Microprose, Street Fighter II released by Capcom.

1993 - 3D shooter Doom released by id Software, while Myst encourages many PC owners to buy CD-ROM drives.

1994 - Sony enters the video game business with the PlayStation console.

1996 - Super Mario 64 is released with the new Nintendo 64 console, Tomb Raider is released. And the first Pokemon role playing games arrange on Game Boy.

1997 - Sony releases driving simulator Gran Turismo for the PlayStation, while Electronic Arts launch the first popular massively multiplayer game, Ultima Online.

1998 - Valve releases Half-Life for the PC and Zelda: Ocarina of Time debuts on the N64.

1999 - Shootings at Columbine High School bring video game violence into the spotlight after it is revealed the shooters were Doom fans.

2000 - Sony launches the PlayStation 2, while Electronics Arts releases The Sims, which goes onto be the best selling computer game ever.

2001 - Microsoft releases its first gaming console, the Xbox, with shooter Halo. Sega announces it will no longer make console hardware after the failure of the Dreamcast and Saturn machines, while Rockstar releases Grand Theft Auto III for PS2.

2002 - America's Army game released as a recruitment tool.

2004 - Nintendo releases its handheld DS console with dual displays, including a touch-screen, while Blizzard releases massively multiplayer online game World of Warcraft.

2005 - Sony releases the handheld PSP console.

2006 - Nintendo's new Wii console is released with motion-sensing controllers.

2008 - Grand Theft Auto IV becomes the fastest selling video game ever, selling over six million copies in its first week.   


Reader comments (3)

Pomegranate Royalty Pomegranate ON 29 Oct 2008 02:04:22PM Spyro the Dragon, 1999

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Nick Royalty Nick ON 29 Oct 2008 02:48:35PM Duke Nukem Forever, 1 million years later

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CaptainAwesome Royalty CaptainAwesome ON 29 Oct 2008 03:34:22PM I can't believe the Ultima Online came out so long ago. Corp Por, bitches. And who'd have guessed that WoW would be pulling in $2 billion a year 4 years later?

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Game Paradise

Video games are captivating more and more Australians every day. Award-winning veteran games journalist Jason Hill has chronicled the video game industry’s rise to mainstream entertainment force for over 15 years. Join Jason in exploring the latest news, issues and trends in interactive entertainment.